I'm an Illustrator and 3D modeller for videogames, passionate about creating solid, story-driven art and characters that fuel visual experiences. I hold a Diploma in 2D and 3D Animation, have experience as a 2D Artist for Video Games, and I’m a part-time convention artist selling my art as merch.
Proficient in Maya, Zbrush, Marmoset Toolbag, Substance 3D Painter, Toonboom Harmony, Adobe Photoshop, as well as Illustrator, with experience in 2D and 3D forms of animation rigging. Get to know me better and see my portfolio at laurien.fichtner.com
My character concepts are permitted for use in student work, provided that appropriate credit is given.
Short-Term COOP position as a 2D artist creating game assets.
Worked with clients to design and create custom merchandise for their brand.